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Developers say Sony is ‘playing favorites’ with PS4 cross-play support 25 Wargroove and Paladins developers say that Sony won’t enable the feature for their games

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After months of dragging its feet, Sony finally started enabling cross-play between the PlayStation 4 and other consoles like the Nintendo Switch and Xbox One late last year with Fortnite, followed by Rocket League in January. But those two games remain the only titles with cross-console play, and some developers are calling out Sony for “playing favorites” with which games it is and isn’t allowing to have the feature, via Kotaku.

For its part, Sony’s Shawn Layden claimed in an interview with Game Informer this week that the company is “open for business” when it comes to cross-console multiplayer, adding that “All it takes is for publishers and developers who wish to permission it,” and that interested developers should work with their PlayStation account manager to get the ball rolling.

But outside of Rocket League and Fornite(two of the largest and most visible games in the world) that change doesn’t quite seem to be happening. Following Layden’s remarks, the CEO of Chucklefish Games took to ResetEra’s forums to comment that his team had encountered issues with Sony for the recently released Wargroove, which already supports Xbox One, PC, and Switch cross-play. The team apparently “made many requests for crossplay (both through our account manager and directly with higher ups) all the way up until release month [but] were told in no uncertain terms that it was not going to happen.” According to Chucklefish, enabling cross-play would only require them to “*literally* toggle a switch and have it working.”

Stew Chisam, the CEO of Hi-Rez studio, took to Twitter with similar complaints today, asking Sony to “stop playing favorites” and noting that his team has SmitePaladins, and Realm Royale ready for cross-play for whenever Sony will allow them. (Smite just launched cross-play today for all platforms except for the PlayStation 4.)

Sony had infamously been resistant to the idea of cross-console play for most of last year, when the issue started to come to a head after incidents like Fortnite accidentally enabling support, and problems where Sony’s refusal to play with others completely blocked progression between PS4 accounts for players who wanted to also play on a Switch (something that Epic is only now addressing).

And despite the company’s “open for business” promise, it seems that for less prominent developers, enabling cross-play for the PlayStation 4 is still going to be a challenge for now.

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Industry

LG V50 ThinQ 5G launch in South Korea delayed

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LG announced earlier today that it delayed the South Korea launch of its 5G-capable V50 ThinQ. The phone was originally slated to launch in South Korea this Friday, April 19.

The delay is due to LG wanting to further optimize the Qualcomm Snapdragon 855 chipset and Qualcomm X50 5G modem inside of the V50. LG also said it’s working with Qualcomm and South Korean carriers to improve 5G service and phone interoperability.

LG V50 ThinQ 5G price & release date: What we know so far (it’s not much)

LG didn’t say when the V50 will be available in South Korea. Android Authority reached out to LG for comment on a new release date and whether the delayed launch in South Korea will affect the U.S. launch, but did not receive a response by press time.

The delay comes at a bad time for LG, which saw rival Samsung launch its first 5G smartphone April 5 in South Korea. LG likely had hoped to use the Galaxy S10 5G’s launch momentum for its own 5G smartphone, but now we don’t know when the V50 will debut.

That said, LG might have dodged a very big bullet by delaying the V50’s launch. Business Koreareported last week that Galaxy S10 5G owners have struggled with poor 5G connectivity and an inability to switch to 4G LTE. Samsung pushed out an update that supposedly addressed the issues, but the update didn’t help much.

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Business

Verizon’s new activation fees cost more in-store, less in-app

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It’s adding an extra $10 on top of in-person and over-the-phone upgrades and activations.

Verizon has simultaneously slashed and increased its activation and upgrade fees, depending on how you process the transaction. According to CNET and reports posted online, you now only have to pay $20 if you upgrade your device or activate a line on the carrier’s website or the My Verizon app. That’s down $10 from the previous $30 fee for either service. However, if you walk into a store or call the company’s phone line for upgrade or activation, you’ll now have to pay $40 instead.

A Verizon spokesperson described personal and over-the-phone transactions to CNET as a “full-service experience,” perhaps suggesting that those channels deserve the extra $10. The company is probably hoping to discourage people who can do things on their own from engaging customer service and sales reps, though what the fee adjustments mean for employees remains to be seen. The Redditor who posted the news on the website claimed to work for an indirect store and said employees aren’t getting a pay upgrade despite the higher fees. We’ve reached out to Verizon for confirmation and will update when we hear back.

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Tech News

Google’s Pixel 3 uses AI to detect when you’re kissing someone in a selfie

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Google’s Pixel phones have always had stand-out cameras, thanks in no small part to the company’s use of AI. The latest application? A built-in kiss cam for the camera on the Pixel 3 that automatically detects when subjects are puckering up and snaps a quick photo.

The feature is an update the Pixel Camera app’s Photobooth mode. This is a shutter-free mode which automatically takes photos with the Pixel 3’s wide-angle selfie cam. In addition to spotting kisses, Google says the software recognizes five key facial expressions that “should” trigger capture: “smiles, tongue-out, kissy/duck face, puffy-cheeks, and surprise.”

That’s the theory, anyway. Our tests with the app were inconsistent. “Its ability to detect duck-face is questionable,” was the assessment of The Verge’s Jon Porter. Though he added it did successfully spot him kissing his reflection in a mirror. “It grabbed the image the moment my lips made contact!”

The Verge’s Jon Porter puckers up. 

The tech for this comes in part from Google Clips, the company’s 2017 experiment in using AI to make photography easier. Clips was supposed to be a tool for families to capture important moments. It was small, lightweight, and minimalist, and used built-in algorithms to decide when to take a photo. But while a neat concept, it was redundant for most users.

While Clips has been clipped out of Google’s history (we couldn’t find it for sale on the Google store), the tech it helped incubate lives on. With neural nets scanning your facial expressions and making sure your eyes aren’t closed, Google says the Pixel 3 makes it easier than ever to take perfect selfies and group photos.

Photobooth mode in the Pixel 3 camera can now recognize facial expressions and kissing. 

DO YOU TRUST ARTIFICIAL INTELLIGENCE TO TAKE A GOOD PHOTO?

As part of the Pixel Camera’s update, the app also helps users know when they’re looking their best for a photo. A white bar on the side of the display (on the left in the GIF above) responds to users’ actions. When everyone’s looking at the camera and making a nice face it expands to the full width of the display and the phone takes a picture.

“We’re excited by the possibilities of automatic photography on camera phones,” write Google’s engineers in a blog post. “As computer vision continues to improve, in the future we may generally trust smart cameras to select a great moment to capture.”

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