God of War wins big, again.
Sony’s PS4 exclusive action game God of War has won yet another Game of the Year award. Tonight at the Game Developers Choice Awards, Sony’s PS4 game went home with the top prize. This is just the latest win for God of War, as it also won Game of the Year at December’s The Game Awards and in February at the DICE Awards.
Other winners tonight included Celeste for Best Audio, Into the Breach for Best Design, and Red Dead Redemption 2 for Best Technology. Australian developer Mountains won Best Debut for Florence; that game also Best Mobile Game. Amy Hennig, an industry veteran who directed Uncharted, took home the Lifetime Achievement Award.
You can see a full rundown of the categories and winners at the bottom of this post.
“The Game Developers Choice Awards represent the most refined games of the year, and the sheer variety of games honored tonight showed that games can still represent wholly new and unique creative visions,” GDC general manager Katie Stern said in a statement.
“A number of independently developed titles like Celeste, Gris, and Florence helped prove how internal or deeply personal turmoil can make for massively appealing games for millions of fans. While games like God of War and Red Dead Redemption 2 capture our imagination with poignant moments juxtaposed against epic tales of staggering scale and technical prowess. We embrace and accept all these amazingly creative works, and we’re proud to recognize these nominees and winners alike for the imagination and hard work that brought them here.”
Also at GDC this week, Google announced its new game-streaming technology, Stadia, which is set to launch later this year. Former Microsoft and Sony executive Phil Harrison is heading up the Stadia team, and he believes latency won’t be an issue.
GDC 2019 continues all week, leading directly into PAX East in Boston at the weekend, so keep checking back with GameSpot for lots more.