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SteamVR for Linux gets “experimental improvements to async support

Exciting, even more improvements to SteamVR support are coming with the latest Beta release fixing up more issues. We’ve been seeing a fair bit more movement on VR + Linux from Valve recently, which is nice to see, as it’s felt quite rough.

SteamVR 2.5 from earlier in May fixed up multiple problems, and now SteamVR Beta v2.6.2 is out for testing and here’s what’s changed:

SteamVR:

  • Fixed error spam when Vive tracker trigger pogo pin state changes.

SteamVR Home:

Steam Link:

  • Multiple fixes for crashes on the host PC.
  • Reduced hitching from network problems with AMD cards.

OpenXR:

  • Add previously missing squeeze mapping for Vive trackers.
  • Fixed menu binding mapping for Vive trackers.
  • Remove trigger touch component from Vive tracker as it does not have one.

Linux:

  • Updated Room Setup launch script. Fixed Room Setup not launching on some systems.
  • Fixed Room Setup only starting once and refusing to run again.
  • Experimental improvements to async support.

If you try out the Beta, be sure to comment your experiences with it. I’m keen to hear how you’re getting on.

Source: https://www.gamingonlinux.com/2024/05/steamvr-for-linux-gets-experimental-improvements-to-async-support/

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