focus is shifting. In recent years, iPhone sales have begun to plateau, and now Apple’s services business — which encompasses everything from the App Store to licensing deals — is being positioned as its next big frontier for revenue growth. More than ever, Apple wants to sell people constant, ongoing subscriptions for things they can do on their phones.
That new direction is going to be thrust into the spotlight next week at Apple’s “It’s Show Time” event, where the company is expected to unveil two big new subscription services: a TV service for original shows and movies, and an Apple News service that will bundle together premium news sources and magazines.
Apple’s services business brought in over $10.9 billion during the most recent quarter, setting records in “every geographic segment” in the process, according to Apple CEO Tim Cook. Cook also said that Apple is on track to double its services business from 2016 to 2020. Last quarter saw a 19 percent increase year over year.
It’s a substantial figure compared to Apple’s other business segments: services already brings in more per quarter than the Mac ($7.4 billion last quarter), iPad ($6.7 billion), or the collected “Wearables, Home, and Accessories” group of products ($7.3 billion). And that balance will likely only continue to shift as Apple starts to push services harder and introduces new services to which people can subscribe.
So what’s already bringing in all that services revenue, and how healthy are those businesses? Apple doesn’t break down how much money individual services make, so there’s a large extent to which we just can’t say. But we do know what businesses the segment is composed of, how much they charge, and whether they’re any good. With the services business entering a new era, here’s an overview of where it stands today.
Music is arguably the highest-profile entry in Apple’s new services business, due to it being one of the most modern (it launched in 2015, after Apple bought and rebranded Beats Music) and one of the most interesting (sorry, extended warranty programs).
The music subscription service had 56 million customers as of December 2018, according to the Financial Times. For comparison, Spotify had 96 million paid customers as of February 2019.
It’s unclear how many of Apple Music’s customers are actively paying. The company offers free trials, and its service also comes bundled with some Verizon wireless plans.
Assuming all customers are paying $10 per month (with family plans, annual discounts, bundles, and student deals, they’re not, but this is ballpark numbers here), that puts Apple Music at a high-ball estimate of $6.7 billion per year brought in.
Cost: $10 per month ($5 per month for student plans, $15 per month for family plans)
How Apple makes money: Subscription fees, carrier partnerships.
APP STORE / MAC APP STORE
one of the biggest contributors to Apple’s revenue is the massively popular App Store, which was estimated as of May 2018 to have seen upward of 170 billion downloads in its 10-year history.
Most of those aren’t straight-up paid purchases — a massive percentage of the App Store’s revenue comes from in-app purchases in free-to-play games like Fortniteand Candy Crush and subscription apps like Netflix, Tinder, and YouTube. According to App Annie’s latest estimates, every single one of the 50 top grossing apps on the platform is either a major service that relies on subscription fees or a free-to-play game. Even the most popular paid apps like Minecraft or Facetune just don’t make the same kind of money as free apps that rely on in-app purchases, even with in-app purchases to help bolster their numbers. And Apple takes a cut of each of those in-app purchases and subscriptions.
Those “free” apps have resulted in some pretty big sales: as of June 2018, Apple had paid out $100 billion to developers from the App Store. If you work off of Apple’s 70 / 30 revenue split (which is usually, but not always, the cut it takes from purchases), you get total sales of roughly $142 billion, with $42 billion of that going to Apple in the decade it’s been running the App Store.
That said, Apple has recently come under fire for the App Store model in the past few months: the Supreme Count is hearing an iOS App Store antitrust lawsuit that alleges Apple has an unfair monopoly on iPhone apps. And Spotify has filed another antitrust complaintover Apple’s 30 percent cut with the European Union, complaining that it gives Apple an unfair advantage when promoting its own streaming service, Apple Music.
Cost: Depends on content purchased.
How Apple makes money: in-app purchases in games, app sales, app subscriptions.
every single Apple customer who owns an iPhone, iPad, or Mac is an iCloud user, because Apple gives a paltry 5GB of storage to all customers for free. But for revenue, the important part here is the paid plans, which give users additional storage for a monthly cost.
iCloud may not have the same brand recognition as Dropbox or Google Drive when it comes to storing and sharing files, but it does have some big advantages in getting users to subscribe: it’s the only way to back up iPhones and iPads to the internet. And that storage pool counts toward nearly everything on your phone. Take too many pictures, for example, and your phone stops backing up, which creates a real incentive to shell out for more than the scant 5GB Apple gives for free.
Apple seems to know that, too: the cheapest iCloud plan is just 99 cents per month for 50GB of storage, making it an easy sell to users, but that $12 per customer per year starts to add up across the billion-plus iOS devices out in the world, even if only a fraction of them subscribe. A 2016 interview with Apple SVP Eddy Cue revealed that at the time, there were 782 million iCloud users, but Cue’s comments referred to all users — Apple has never broken out how many paid subscribers it has.
Cost: $0.99 per month (50GB), $2.99 per month (200GB), $9.99 per month (2TB). The 200GB and 2TB plans can be shared as a family plan.
How Apple makes money: subscription fees.
ITUNES / APPLE BOOKS
iTunes store isn’t the juggernaut it once was — with streaming services like Spotify, Apple Music, Netflix, and Hulu, people just tend to buy fewer songs, TV shows, and movies nowadays. But it still does bring in money: it’s a one-stop-shop for a huge range of content, and like all of Apple’s other services, it’s front and center on all its devices. Want to rent a movie on your Apple TV for a movie night? iTunes is right there, ready and waiting. And with Apple expanding iTunes to other devices, like Samsung smart TVs, it seems like iTunes is still a big part of Apple’s revenue strategy going forward.
Also included here is Apple Books, which is basically iTunes, but for books. Apple Books has the issue of Amazon and its massive Kindle library as competition, which Apple infamously tried to solve in a price fixing scandal that cost the company $450 million. Even so, it’s still one of the biggest ebook stores around, and is another easy source of service revenue.
Lastly, iTunes also includes Apple’s less popular iTunes Match subscription service, which costs $25 per year and syncs users’ iTunes music across their devices, sort of like a private cloud music service where you have to buy all the music.
Cost: Depends on content purchased; $24.99 per year for iTunes Match (iTunes Match is included with Apple Music).
How Apple makes money: Purchased content, subscription fees.
Pay is Apple’s overarching payments system — it includes using Apple Pay to make purchases on websites and inside apps, conducting contactless payments at retail stores, and sending money using Apple Pay Cash (Apple’s Venmo-style person-to-person payment system).
Apple says it doesn’t charge “users, merchants, or developers” to use Apple Pay, but reports indicate that it still receives a small fee from each transaction. That cut appears to come from the bank that issued the card with which Apple Pay is being used. Reports from 2014, when Apple Pay launched, said the fee for US banks was 0.15 percent, or 15 cents on every $100 spent.
Last quarter, Apple said there were 1.8 billion Apple Pay transactions, more than twice as many as the same quarter a year earlier. We don’t know how much those transactions are worth, and it’s likely that the vast majority of them happened outside the US, in countries where mobile payments are more popular. But that’s still a large volume of transactions where Apple takes a cut.
Apple also makes money off of Apple Pay Cash. The service is free to use when sending money with a debit card, but it charges a 3 percent fee for any funds sent using a credit card.
Cost: Three percent of any funds sent using Apple Pay Cash tied to a credit card.
How Apple makes money: Transaction fees from users, banks.
is Apple’s extended warranty service: it lets customers get longer and more comprehensive warranties for their Apple products, usually with things like discounted screen or device replacements, depending on the device.
AppleCare+ is also included as part of the monthly cost of Apple’s iPhone Upgrade Program. Like many of the other Apple services, the company hasn’t said how many users opt to buy the extended warranty.
Cost: Depends on product, ranges from $129 to $199 for iPhones, $249 to $369 for MacBook laptops, and $99 to $249 for iMac and Mac desktops.
How Apple makes money: Warranty fees.
isn’t quite a consumer-facing service like everything else on this list, but it’s a big business. Apple sells licenses to companies to get their services built into iOS, like how Google is the default search engine or The Weather Channel provides weather data. That kind of front row real estate on all of Apple’s devices is worth a lot, and it provides a big chunk of Apple’s services revenue.
Licensing agreements are a particularly opaque area of Apple’s business. The last clear numbers we have are from 2014, when court documents revealed that Google paid Apple $1 billion to stay the default search bar on iOS as part of the company’s revenue sharing agreement. But recent estimates from analysts have put Apple’s fee at roughly $9 billion — a number that, if true, would make it one of the biggest parts of Apple’s entire service group all on its own.
Cost: Nothing, unless you prefer Bing for search.
How Apple makes money: Licensing payments from companies like Google to be featured on Apple products.
MAPS, SIRI, FREE ICLOUD
is where things get weird: As of its most recent quarter, Apple now takes part of the sale price of every iPhone, iPad, and Mac and converts it into money for services, which it then spreads out across multiple quarters. Basically, Apple counts “free” services like Maps, Siri, and parts of iCloud (like iMessage), and considers them to be built into the cost of its devices.
It’s a meaningful shift, too: when Apple started factoring in payments for these free services, its total service revenue for Q1 2018 jumped 7.7 percent, from the originally reported $8.47 billion to $9.13 billion.
Cost: Free? But also you’re technically paying for it when you buy your iPhone.
How Apple makes money: Hardware purchases.
Correction: Only Samsung smart TVs will have the iTunes app, not LG TVs (although those will have AirPlay 2 and HomeKit).
iPhone 12 leak just confirmed key specs — this is insulting
The first iPhone 12 handsets are almost ready to ship, and we know how much storage space they’ll have.
Leaker Jon Prosser‘s latest tweet claims that the iPhone 12 and iPhone 12 Mini are going to be available in 64GB, 128GB and 256GB variants. We see in a follow-up tweet that the two Pro models start at the more common baseline of 128GB, but they will likely have a later release date.
Apple is one of a small number of companies that still sells premium phones with 64GB of storage, a shamefully small amount for most users’ needs.
For example, the new $699 Samsung Galaxy S20 FE comes with 128GB of storage standard. Plus, that handset offers a microSD card slot for expansion, allowing you to add up to another 1TB of storage.
The upcoming OnePlus 8T is also rumored to be shipping with 128GB of storage for the starting configuration, though the handset will apparently not have a microSD card slot.
Prosser also confirms the name of the smallest 5.4-inch iPhone 12 as the iPhone 12 Mini, with the larger 6.1-inch model being classed as the iPhone 12. The iPhone 12 mini is said to be even smaller than the iPhone SE 2020 despite the former having a larger display, so it should live up to its name.
The fact that the 6.1-inch iPhone 12 Pro and 6.7-inch iPhone 12 Pro Max aren’t mentioned in the leak points to a delayed release, which Prosser mentions in another tweet. We’ve heard several rumors about Apple potentially staggering the iPhone 12 launch, with one or two models being held back until November.
The first shipment of units will be sent to distributors on October 5. This seems to line up with the expected October 13 reveal event, giving businesses just over a week to get the phones in stock for pre-orders to begin.
While it remains only a rumor for now, we already know what to expect from these new iPhones. Other than the new sizes, all four models will use OLED displays and new A14 Bionic chipsets, as well as 5G connectivity.
For cameras, the iPhone 12 and iPhone 12 Mini will come with two rear sensors: a main camera and an ultrawide camera. The iPhone 12 Pro and iPhone 12 Pro Max will have those plus a telephoto camera, with a new LiDAR depth sensor also present on at least the Pro Max.
Apple’s Stunning MacBook Design Looks Like Microsoft’s Surface Book
Its move from Intel-based processors to ARM-based processors is one that Apple has telegraphed officially since the announcement at WWDC 2020, with the first macOS on ARM machines for the public expected to be a MacBook and a MacBook Pro. The insides are changing, but what about the outside.
For now, your new Mac is going to look remarkably like your old Mac (possibly with slightly smaller bezels around a slightly larger screen). But Apple’s latest documents have confirmed that the company is working on a radical redesign of the laptop hinge.
Although it looks like Microsoft got there first with the Surface Book’s fulcrum hinge.
The details on the new hinge come from a recently published patent. Titled “Hinges For Electronic Devices And Accessory Devices”, it details a hinge that is made up from a mix of rolling elements with fixed elements between them. This allows for a hinge that looks remarkably close to the hinge on the aforementioned Surface Book. Jack Purcher reports for Patently Apple:
“The new hinge system is also shown in conjunction with a possible future MacBook-like portable device. Microsoft was first to move to a flexible hinge system for their Surface book and Apple’s next-gen flexible hinge presents a similar style of hinge though technically different using multi-roller and spacer elements.
“Apple’s possible next-gen iPad keyboard accessories are shown to include multiple sections and a new hinge system assembly that provides additional flexibility and range of motion of the section holding the iPad, thereby allowing a user to position the iPad at multiple different angles relative to the section carrying the input mechanism.”
As can be seen, the patent is not restricted to a traditional laptop-styled device. It also features in a concept image of a keyboard and stand for a tablet device, and a ‘reverse opening’ hinge to lift up a screen from a laptop chassis.
It’s also worth noting that, although the line drawings in the patent echo the Surface Book, the mechanisms inside will differed and of course any finalised form may take on other characteristics.
And as with every patent, the act of filing a patent and having it published does not mean that the design will reach any retail devices. To balance that out, Apple has already pushed the design mix of tablet accessories with the iPad Pro’s Magic Keyboard, so its makes sense that imultiple hinge technologies have been both tested and patented.
Once Apple has redefined what it means to be a MacBook on the inside, it certainly has the tools to do the same to the outside. First up though, it needs to successfully launch the ARM-based laptops by the end of 2020.
Apple iPhone 12 Pro Max’s AnTuTu result shows minor performance gains
Even though Apple didn’t announce any new iPhones during its September event, the company detailed the heart of the future phones – the Apple A14 chipset. Based on Apple’s claims at the announcement we estimated it to have a 17% faster CPU and 8% better GPU than its predecessor and a newly surfaced benchmark shows these numbers are close enough.
An AnTuTu benchmark run on the iPhone 12 Pro Max, reveals 16% higher CPU score and 4% better GPU result. There’s however a more pronounced boost in memory speeds – 22%, but overall the performance gains are clearly minor.
The combined result of 572,333 points might seem low, considering the Snapdragon 865+ Android competition goes above the 600,000 mark, but cross-platform benchmark comparison isn’t really a level playing field because there are differences in how the tasks are executed.
However, the comparison to the A13 should be fully relevant and it shows that the world’s first 5nm chipset won’t bring the performance leap many were expecting of it. There are three explanations that come to mind.
For one Apple might have prioritized battery draw over outright performance making the A14 use less power, while achieving what is roughly the same performance. That’s most likely it since the A14 Bionic pioneer – the Apple iPad Air 4th generation – has the same battery life as its predecessor despite packing an 8% smaller cell.
Alternatively, the move to 5nm chipsets might not yield the gains that we all hoped. While the almost 30% smaller process should theoretically deliver great efficiency boost, it may take time until it’s fully utilized.
Finally, this could be an engineering sample and the performance of the final units can be far better. However with Apple itself claiming modest gains close to these results that seems like a very long shot.
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