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This 9-year-old built more than 30 mobile games

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Seated in a stylish living room of a home in a suburb of Nigeria’s commercial center, Lagos, Basil Okpara Jr. is tapping away on his laptop keyboard.

The 9-year-old is building a hide and seek game, using a free programming application called Scratch 2.

Scratch 2 allows users to create games, animations, and stories online or offline. So far, Basil has used it to generate more than 30 mobile games.

Today’s game involves a bat he has programmed to hide. The player gets a point every time he catches the bat when it emerges from its hiding place.

“I learned how to build games at a boot camp. Now, I build to keep me busy when I am bored,” Basil told CNN.

In March, his father signed him up for a five-day boot camp for children aged 5 to 15.

The camp, organized by Codefest International, was put in place to give children like Basil access to emerging technologies like robotics and virtual reality.

Growing up, Basil used to play a lot of mobile games says his father, Basil Okpara Sr.

“I bought him a tablet when he was 4 years old because I saw that he was always grabbing phones to play games with. He played Candy Crush and Temple Run a lot,” the father told CNN.

But Basil’s interest in creating his games grew at age 7 after he got scolded for spending all of his time playing.

“There was this day he was on the tablet, as usual, he was so carried away with the game he was playing that I got upset with him,” his father said.

“Out of annoyance, I said to him, ‘you are always playing games, can’t you think about building your own games so others can play yours too?’. I was angry when I said it, and I did not know he took it seriously,” he added.

Since then, Basil actively showed interest in learning how to make his own games, prompting his parents to buy him a laptop and register him to learn the first steps of building games.

Basil, who wants to be a scientist in the future, titles his games based on what they are about.

The games are still in their raw form and can currently only be accessed on computers that have Scratch 2 installed.

But according to his father one of them, titled Frog attack, will be available to the public on Google play store in August.

Africa has the largest youth population in the world, and like Basil, this population is taking the lead when it comes to innovation on the continent.

Two Nigerian 12-year-olds were recently celebrated for using codes to build robots to sort out their house chores.

In May, team Acrobot, a Ghanaian all-girls high school team won the 2019 Robofest competition by programming robots to stack boxes.

And with Africa experiencing increased investment from tech giants like Google and Microsoft, Basil and his peers are on their way to becoming future coding stars.

Source: https://www.wsmv.com/news/us_world_news/this–year-old-has-built-more-than-mobile-games/article_02b1924d-fe16-5530-8662-ea5031aab537.html

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The Motivator

FIFA 21: No demo for upcoming game, EA Sports confirm

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The company says it will instead focus on perfecting the latest iteration of the series ahead of release

EA Sports has announced that the company will not be releasing a demo for FIFA 21.

FIFA 21 is set to be released on PlayStation 4 and Xbox One on Friday, October 9, having being pushed back from its usual September release date due to the coronavirus pandemic.

In addition, the game will also be eventually released on the upcoming Sony PlayStation 5 and Xbox Series X, making this year’s release one of the most important in recent years.

Typically, EA Sports release a demo for each year’s game around three weeks before the official release, allowing players to test out the gameplay in one-off matches featuring some of the game’s top teams.

The demo is then typically followed by an early access period for those that are EA Play members, offering players a chance to play the full game for a limited time before release.

However, EA confirmed on Monday that this year’s game will not have a demo, with the company instead focusing on making sure the full game is prepared for its October 9 release date.

“We aren’t releasing a demo for FIFA 21. Instead we’ve made the decision to focus our development team’s time on delivering the best full game experience for current & next-gen consoles,” EA said in a statement.

“We look forward to EA PLAY members jumping in 10 days from now and launching the game Oct 9.”

In recent weeks, EA has begun to unveil the list of the highest-rated players in the game, with Lionel Messi, Cristiano Ronaldo and Robert Lewandowski earning the top three places on this year’s rankings on the men’s side with U.S. women’s national team star Megan Rapinoe leading the way for the women.

This year’s game will feature improvements to career mode, new attacking systems such as Agile Dribbling, Positioning Personality and Creative Runs and improvements to the highly-popular Ultimate Team mode including FUT Co-Op gameplay and increased club customisation options.

Additionally, the game will feature a series of new icons: Eric Cantona, Ferenc Puskas, Xavi, Nemanja Vidic, Petr Cech, Samuel Eto’o, Bastian Schweinsteiger, Phillip Lahm, Fernando Torres, Ashley Cole and Davor Suker.

Source: https://www.goal.com/en/news/fifa-21-no-demo-for-upcoming-game-ea-sports-confirm/w6bswvm9fg9h16crm45vzt6qs

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The Motivator

Editing HTML Like A Boss In VS Code

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Here’s a seven minute video from Caleb Porzio that focuses on some of Emmet‘s HTML editing features. You might think of Emmet as that thing that expands abbreviations like table.stats>tr*3>td*3 into glorious, expanded, and perfect HTML. But Emmet has other HTML editing trickery up its sleeve. My favorite is “wrap with abbreviation” (which happens to be Cmd/Ctrl + Shift + A on CodePen), but there are more, like expanding your selection inward and outward and tag changing.

If you haven’t seen it, the Emmet 2 preview on CodePen is pretty neeeeat. It shows you what you’re about to expand into before you do it:

Direct Link →

Source: https://css-tricks.com/editing-html-like-a-boss-in-vs-code/

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The Motivator

PS5 Game Install Sizes Revealed, And They’re Enormous

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There was hope that the efficiency of the PlayStation 5’s super-fast SSD hard drive would reduce game file sizes, as titles wouldn’t need to duplicate data to ease read speeds. That, apparently, is not quite the case, as the minimum install requirements for a couple of PS5 launch games have been revealed – and they’re enormous.

Demon’s Souls, for example, will eat up 66GB of the next-gen system’s storage space; Marvel’s Spider-Man: Miles Morales will gobble up 50GB, and if you plump up for the Ultimate Edition – which includes Marvel’s Spider-Man: Remastered as well – you’ll lose an eye-watering 105GB. That’s already an eighth of the device’s available 825GB.

It’s worth noting that textures will be more detailed on the PS5, so developers may well be saving space compared to PS4 titles, but using it up with higher quality assets. In the case of Marvel’s Spider-Man: Remastered, for example, the original game with all of its DLC installed takes up approximately 75GB on the PS4, compared to roughly 55GB in its revamped form.

Still, it looks like you’re definitely going to have to juggle which games you’ve got installed – although eventually you will be able to expand the system’s storage space. You can find out more about that through the following link: Which SSD Drives Will Be Compatible with PS5?

Source: https://www.pushsquare.com/news/2020/09/ps5_game_install_sizes_revealed_and_theyre_enormous

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