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iOS 14 will reportedly have improved mouse cursor support

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iOS 14 is set to have improved system-wide support for mouse cursors, according to 9to5Mac. iPadOS 13 introduced rudimentary mouse support, but you have to dig into the accessibility menu to turn it on — based on what 9to5Mac found, it seems that mouse support will be getting much richer in iOS / iPadOS 14.

9to5Mac says that a lot of features that users may already be familiar with from using a mouse on a Mac will be brought to iOS. One example is that different types of pointers will show up depending on what your mouse hovers over — a change from iPadOS 13’s current mouse, which is always a semi-opaque circle that has a dot in the middle. Mac-like gestures like tapping with two fingers to right click are also apparently being developed for iOS 14, according to 9to5Mac.

The iOS 14 build that 9to5Mac got its hands on also apparently has references to two new Smart Keyboard models. That follows The Information’slate February report that there was a new Smart Keyboard on the way with a built-in trackpad. The iOS 14 code that 9to5Mac has seen apparently did not specifically mention if the new Smart Keyboards will have a trackpad, but there is a “tap to click” setting, which is a setting you can turn on when using an Apple trackpad.

Source: https://www.theverge.com/2020/3/9/21171805/ipad-ios-14-improved-mouse-cursor-support-smart-keyboard

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The Motivator

FIFA 21: No demo for upcoming game, EA Sports confirm

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The company says it will instead focus on perfecting the latest iteration of the series ahead of release

EA Sports has announced that the company will not be releasing a demo for FIFA 21.

FIFA 21 is set to be released on PlayStation 4 and Xbox One on Friday, October 9, having being pushed back from its usual September release date due to the coronavirus pandemic.

In addition, the game will also be eventually released on the upcoming Sony PlayStation 5 and Xbox Series X, making this year’s release one of the most important in recent years.

Typically, EA Sports release a demo for each year’s game around three weeks before the official release, allowing players to test out the gameplay in one-off matches featuring some of the game’s top teams.

The demo is then typically followed by an early access period for those that are EA Play members, offering players a chance to play the full game for a limited time before release.

However, EA confirmed on Monday that this year’s game will not have a demo, with the company instead focusing on making sure the full game is prepared for its October 9 release date.

“We aren’t releasing a demo for FIFA 21. Instead we’ve made the decision to focus our development team’s time on delivering the best full game experience for current & next-gen consoles,” EA said in a statement.

“We look forward to EA PLAY members jumping in 10 days from now and launching the game Oct 9.”

In recent weeks, EA has begun to unveil the list of the highest-rated players in the game, with Lionel Messi, Cristiano Ronaldo and Robert Lewandowski earning the top three places on this year’s rankings on the men’s side with U.S. women’s national team star Megan Rapinoe leading the way for the women.

This year’s game will feature improvements to career mode, new attacking systems such as Agile Dribbling, Positioning Personality and Creative Runs and improvements to the highly-popular Ultimate Team mode including FUT Co-Op gameplay and increased club customisation options.

Additionally, the game will feature a series of new icons: Eric Cantona, Ferenc Puskas, Xavi, Nemanja Vidic, Petr Cech, Samuel Eto’o, Bastian Schweinsteiger, Phillip Lahm, Fernando Torres, Ashley Cole and Davor Suker.

Source: https://www.goal.com/en/news/fifa-21-no-demo-for-upcoming-game-ea-sports-confirm/w6bswvm9fg9h16crm45vzt6qs

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The Motivator

Editing HTML Like A Boss In VS Code

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Here’s a seven minute video from Caleb Porzio that focuses on some of Emmet‘s HTML editing features. You might think of Emmet as that thing that expands abbreviations like table.stats>tr*3>td*3 into glorious, expanded, and perfect HTML. But Emmet has other HTML editing trickery up its sleeve. My favorite is “wrap with abbreviation” (which happens to be Cmd/Ctrl + Shift + A on CodePen), but there are more, like expanding your selection inward and outward and tag changing.

If you haven’t seen it, the Emmet 2 preview on CodePen is pretty neeeeat. It shows you what you’re about to expand into before you do it:

Direct Link →

Source: https://css-tricks.com/editing-html-like-a-boss-in-vs-code/

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The Motivator

PS5 Game Install Sizes Revealed, And They’re Enormous

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There was hope that the efficiency of the PlayStation 5’s super-fast SSD hard drive would reduce game file sizes, as titles wouldn’t need to duplicate data to ease read speeds. That, apparently, is not quite the case, as the minimum install requirements for a couple of PS5 launch games have been revealed – and they’re enormous.

Demon’s Souls, for example, will eat up 66GB of the next-gen system’s storage space; Marvel’s Spider-Man: Miles Morales will gobble up 50GB, and if you plump up for the Ultimate Edition – which includes Marvel’s Spider-Man: Remastered as well – you’ll lose an eye-watering 105GB. That’s already an eighth of the device’s available 825GB.

It’s worth noting that textures will be more detailed on the PS5, so developers may well be saving space compared to PS4 titles, but using it up with higher quality assets. In the case of Marvel’s Spider-Man: Remastered, for example, the original game with all of its DLC installed takes up approximately 75GB on the PS4, compared to roughly 55GB in its revamped form.

Still, it looks like you’re definitely going to have to juggle which games you’ve got installed – although eventually you will be able to expand the system’s storage space. You can find out more about that through the following link: Which SSD Drives Will Be Compatible with PS5?

Source: https://www.pushsquare.com/news/2020/09/ps5_game_install_sizes_revealed_and_theyre_enormous

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